So, is it likely to happen? Or will EA borrow President Dugan’s words to Premier Romanov in Red Alert 2’s opening cinematic and declare that they “don’t give a wooden nickel” about the franchise? Research on the subject has long suggested that nostalgia is positively associated with boosted purchase intentions in certain situations, including, bleakly enough, during aversive or threatening situations like social unrest (which we seem to have plenty of these days). We might also encourage EA to get stuck into the academic literature on nostalgia and purchasing intent because, if they did, they’d surely have the blank checks in the mail to Petroglyph. It has been a commercial success, too, with over 23,000 purchases on Steam since its summer 2020 release which, according to this calculator, will have earned a net revenue just shy of $7 million. ![]() Mod support, customizable playlists (if, for some reason, you don’t want to listen to the original soundtrack freshly re-recorded by Frank Klepacki), and online multiplayer are but a few of the features that earned the Remastered Collection favorable reviews. The first clue that suggests a Red Alert 2 remake would print money for EA is the success of the franchise’s first makeover, Command & Conquer Remastered Collection, developed by Petroglyph and Lemon Sky Studios. The game’s 21st anniversary recently passed and there would seem to be no better time than the present to sit down at the bar with this old friend. However, none of these come anywhere close to Red Alert 2. Not counting expansions and bundles, we’ve had five more Command & Conquer games, including the now-dead MMO Tiberium Alliances and the reasonably well-received mobile game, Command & Conquer Rivals. The franchise timeline since then is pockmarked by unsubstantiated rumors, cancellations, and studio closures. ![]() But my misunderstanding led to disappointment as Renegade was nothing more than a good-but-not-great FPS game.ĮA’s decision to switch it up rather than double down on what made Command & Conquer great definitely halted Westwood Studios’ momentum and, ultimately, most of the Westwood team left to form Petroglyph Studios. When I first heard about Renegade, I was so excited to play an RTS/FPS hybrid in the Command & Conquer universe. Perhaps intimidated by the success of Blizzard’s Starcraft, EA (who acquired original Command & Conquer producers, Westwood Studios, in 1998) pivoted the franchise in a new direction with the 2003 release of the first-person shooter, Command & Conquer Renegade. That franchise managed to squeeze every drop out of real-time strategy’s heyday while, in the meantime, Command & Conquer sort of stumbled about like a lost sheep searching for a safe home. This satiates the demand from kids like me who grew up playing the series’ early entries and who now want to play them on modern hardware. Microsoft and Xbox Game Studios continue to pump out new Age of Empires releases and repackage the old games in HD and ‘Definitive’ edition formats. I loved Age of Empires (and still do), but you have to admit that a Chrono Miner is infinitely more impressive than a couple of rumpled villagers and Tanya was, well… Tanya. It quickly became apparent that this new game was, by some distance, the coolest thing to have happened in my life up to that point. I was still in dire need of some tips on how to get better at strategy games but the fast-paced gameplay, B-movie cutscene acting, iconic art design, and crunching guitar soundtrack all helped make Red Alert 2 unique, endearing, and, ultimately, engrossing. With the Statue of Liberty rather comically ringed by GIs doing absolutely nothing in deployed mode despite the imminent arrival of several Dreadnaught cruise missiles, this was pure chaos from the get-go. It was something different altogether when I eventually sat down to play Red Alert 2 and established battlefield control in Lone Guardian – the opening Allied mission. This package includes official promo material from Red Alert 2 made for fansite creation.The opening moments of Lone Guardian – the first mission in Red Alert 2‘s Allied campaign They can be applied to Windows 95, 98, Me, 2000, and XP. These are the official Windows Plus! Allied and Soviet themes. ![]() Do note that they can cause out-of-sync issues with Yuri’s Revenge, as the expansion already includes many of these maps by default. These are the twelve official map packs released for Red Alert 2. While v1.01 was the final official version endorsed by Westwood, this release can read ecache(md)#.mix files, which makes the editor more compatible with mods. The latest version of the semi-official map editor for Red Alert 2 and Yuri’s Revenge. This patch is required for the installation of the Yuri’s Revenge expansion pack. The latest official patch for Red Alert 2, as was released on 7 June 2001.
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